Ion, Shephard of Peace & War
Flying
{2}{w}{u}{b} (only after declare blockers) :You, and each
attacking/blocking player secretly vote for Peace, or
War. If Peace wins: remove all creatures from combat,
and prevent all combat damage done this turn. If War wins:
after combat, destroy all attacking and all blocking creatures. If
the vote is Tied: End the turn.
"Life's hard when you're dumb" - Ion.
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