Infinite Dream
by on
Infinite Dream
by on

Infinite Dream

Each player may draw seven cards. Then choose
a player and a direction. Starting with the chosen
player and proceeding in the chosen direction,
each player may activate this spell's abilities but
only if Infinite Dream is on the stack.
Discard seven cards, put a charge counter on
Infinite Dream: Take an extra turn after your
next turn for each charge counter on it.
Exile Infinite Dream.

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