Imp Master George
+2: Create a 1/1 Imp token.
-2: Create two 1/1 Imp tokens, Imps have +1/+1 and menace until end
of turn.
-6: Destroy all non-imp creatures, replace them with 1/1 Imp
tokens, gain an emblem of "Imps you control have +1/+1 and menace"
Card Comments