Hydromancy
by on
Hydromancy
by on

Hydromancy

When hydromancy enters the battlefield Scry 1
and then draw a card
At the begining of your turn, Scry 1. Then you
can pay {1}. If you do, flip a coin. If you win the
flip, Scry 1. You can repeat this process until you
lose a flip.
"Thousand have lived without love. Noone
without water"

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