Hitmontop
Whenever Hitmontop attacks or blocks, opponents' creatures get
-1/-0 until end of turn.
Absorb 1 (If a source would deal damage to this creature,
prevent 1 of that damage.)
{p/r}{p/w}: Hitmontop gets -X/-0 and gains hexproof and triple
strike until end of turn, where X is half of its total power
rounded down. (This creature deals first-strike, regular, and
last-strike combat damage and has hexproof until end of turn.)
Card Comments