Hitmontop
by on
Hitmontop
by on

Hitmontop

Whenever Hitmontop attacks or blocks, opponents' creatures get -1/-0 until end of turn.
Absorb 1 (If a source would deal damage to this creature, prevent 1 of that damage.)
{p/r}{p/w}: Hitmontop gets -X/-0 and gains hexproof and triple strike until end of turn, where X is half of its total power rounded down. (This creature deals first-strike, regular, and last-strike combat damage and has hexproof until end of turn.)

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