High Templar
by on
High Templar
by on

High Templar

First Strike, Shields 1, Energy 1
{e}: remove all energy counters from target Creature
{e}{e}: High Templar deals 2 damage to all
attacking or blocking creatures you don't control.
At the beginning of each end step, if you have
two creatures named High Templar, exile them,
then meld them into High Archon.

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