Hex (1st level)
You place a curse on a creature that you can see within range.
Until the spell ends, you deal an extra 1d6 Necrotic damage to the
target whenever you hit
it with an attack roll. Also, choose one ability when you cast the
spell, target has Disadvantage on ability checks with that
ability.
If the target drops to 0 Hit Points before this spell ends, you can
take a Bonus Action on a later turn to curse a new creature.
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