Heron Adept
When Heron Adept comes into play, put two
+1/+1 counters on it.
Kung Fu: Hexproof, Prowess, "Heron Adept
gets +1/+1 if equipped", {w}or {e}: Heron Adept
gains First Strike until end of turn, or; if
it has all four: Flight. (Whenever a +1/+1 counter
is put on this creature, chose one ability. It gains that
ability so long as it has a +1/+1 counter on it.)
"Her sword frees one cherry blossom a thrust."
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