Heccin' Lorge
by on
Heccin' Lorge
by on

Heccin' Lorge

•Dive - Deals normal damage. Cards with {r}{r}{r} or higher are weakened by 25% for one turn.
•Catch Assist - Removes a lost turn effect from
one of your cards. The cleansed card then must
be used as your turn.
•Swim Around - Swaps two cards in your
opponent's card line, and deals 3 damage to cards
in positions 4, 5, and 6.

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