Heccin' Lorge
•Dive - Deals normal damage. Cards with {r}{r}{r} or higher are
weakened by 25% for one turn.
•Catch Assist - Removes a lost turn effect from
one of your cards. The cleansed card then must
be used as your turn.
•Swim Around - Swaps two cards in your
opponent's card line, and deals 3 damage to cards
in positions 4, 5, and 6.
Card Comments