Gentle Spirit
by on
Gentle Spirit
by on

Gentle Spirit

Defender, trample, insight (Whenever you
gain 3 or more life, you may draw a card or
choose a land you control and untap it.)

If any player has gained 6 or more life this
turn, Gentle Spirit loses defender until end
of turn. Whenver another enchantment
enters the battlefield, each player gains
life equal to its converted mana cost.

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