Floromancer's Command
You may activate this Technique as a Free Action.
If you do, choose 1. Otherwise, choose 2. Destroy
this card after it resolves.
• If you would lose Health this turn, gain 1 Stress instead.
• Reset all of your Companion's abilities.
• You and all nearby allies who did not take an
offensive action during their most recent turn
gain 2 Health.
Card Comments