Fleet Med Evac
Flying
Drive 1:(Tap a creature you control to have them
crew Fleet Med Unit and give it drive points
equal to its power (maximum 1 points/round). Use
all drive points, to activate any of following abilities
until the end of the turn:)
1 Point: {t}: Prevent all combat damage that
would be dealt to and dealt target creature you
control this turn.
1 Point: {t}: You gain 1 life.
"Aid on the wing or Eye in the Sky."
Card Comments