Flee the Under-Things
by on
Flee the Under-Things
by on

Flee the Under-Things

Creatures you control get +1/+2 until end
of turn.
If an opponent controls a Wurm, draw a
card.
The rangers of Bleakrot often told tales
of tails, rising from the sand.

Love this card?

Support Benny07's creations
with a gift of Premium Membership!

Gift

Card Comments