Fade, Perish and Rot
Split second (As long as this spell is on the stack,
players can't cast spells or activate abilities that aren't
mana abilities.)
Nonland permanents lose hexproof until end of
turn. Target creature an opponent controls loses
indestructible. Exile that creature. As long as that
creature remains exiled, it's controller can't cast
spells with the same name as the exiled card.
Nothing remains but terror and infinite darkness.
Card Comments