Esper: Hand of the Titans
+1: Esper becomes a 3/3 creature with indestructible, trample,
haste, first-strike, and vigilance until end of turn, he's still a
planeswalker
-4: prevent all damage dealt to a white source you control until
end of turn, that source gains vigilance until end of turn
-7: you get an emblem with: "White creatures you control gain
hexproof, indestructible, trample, and haste" Esper becomes a 6/6
knight creature
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