Earth tremor
by on
Earth tremor
by on

Earth tremor

Dexterity saving throw. Failed save, 1d6
bludgeoning damage and is knocked prone.
If the ground in that area is loose earth or stone,
it becomes difficult terrain until cleared.
At higher level.
When you cast this spell using a spell slot of 2nd
level or higher, the damage increases by 1d6 for
each slot level above 1st.

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