Earendil, Sky-Mariner
by on
Earendil, Sky-Mariner
by on

Earendil, Sky-Mariner

+2: Until your next turn, target creature you control gains hexproof, or indestructible.
+1: Look at the top card of each players library. You may put one of them into it's owner's hand, or onto the bottom of it's owner's library.
-12: You get an emblem with "Creatures you control get +3/+3 and have flying, vigilance, and lifelink."

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