Duel on the Winds
Target creature you control gains flying
until end of turn. Scry 1.
Quickdraw — If no other spells resolved this
turn, target player mills two cards.
-
——{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}
-
"And you thought you had a home-field
advantage."
Card Comments