Delilah, The Temptress
+1: Choose 2: Target creature gains haste, flying, lifelink,
vigilance, menace or first strike until your next turn.
0: Put a 1/1 creature into play with 2 of the abilities listed
above.
-7: You get an emblem: "All of the creatures you control have
haste, flying, lifelink, vigilance, menace and first strike.
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