Dark Malice
Protection from everything except White
creatures. Set * to the amount of other black
creatures there are in play.
{b}{b}{b}: Regenerates, put a cracked counter on
Dark Malice. For each cracked counter on Dark Malice, destroy a
White creature in play.
{b}{b}{b}{b}{b}: Remove five cracked counters. Bury
all White creatures in play.
During your upkeep, remove the top 5 cards of
your library from the game.
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