Crumbling Ruins
{t}: {b}{b}
{3}, {t}: If you would lose life, you may instead sacrifice a
creature for each 1 life lost. For each creature sacrificed, put a
+1/+1 counter on target creature. If a creature with +1/+1 counters
on it is sacrificed, you may gain X life where X is how many +1/+1
counters on that creature.
The smell of rot and destruction fills the air for the horrors
to savor its aroma.
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