Critical Bio-Revisionist
{t}: Until end of turn target creature with power 4 or higher has
base power and toughness 0/2 and gains evolve. (Whenever a
creature enters the battlefield under its controller's control, if
it has greater power or toughness than it, put a +1/+1 counter on
it.)
{u}{g}: Target creature gets +2/+2 until end of turn. Activate this
ability only once each turn.
"You can't truly build something up without tearing it down
Card Comments