Command Charge!
You may play Command Charge! as a Sorcery or as an
Enchantment. You may cast it as both by paying an
additional {2}{w}
• If Command Charge! is played as an enchantment, all
abilities held by your commanders may be triggered as if
they have Eminence as long as your commanders remain
in the command zone.
• If a Command Charge! is played as a sorcery, you may
tap two creatures you control and play up to one of your
commanders without paying its converted mana cost.
It gains Haste
Card Comments