Collective Evolution
by on
Collective Evolution
by on

Collective Evolution

Escalate- Remove a +1/+1 counter from a creature you control.
Choose one or more:
-Counter target noninstant, nonenchantment spell unless it's controller pays {2}.
-Put two +1/+1 counters on target creature.
-Tap or untap target nonland permanent.
-Target creature you control fights target creature you don't control.
-Scry 1, then draw a card.

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