Clockwork City
{4}{t}; Choose another target non-basic land you control. Clockwork
City gains all abilities of that land in addition to this one. Put
a Simulacrum counter on it. This ability cannot be used if there is
already a Simulacrum counter on Clockwork City.
{t}; Remove a Simulacrum counter from Clockwork City. It loses all
non-original abilities.
Card Comments