CITADEL PRIME
by on
CITADEL PRIME
by on

CITADEL PRIME

Reach, Trample, Battlecry (Whenever this
creature attacks, each other attacking creature
gets +1/+0 until end of turn.)
If Citadel Prime would be destroyed,
exile it instead.
"With the mighty hammer of the gods, all evil
will meet a swift, and unforgiving end."

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