Chill Touch
by on
Chill Touch
by on

Chill Touch

Casting Time: 1 action/Range: 120 ft.
Duration: 1 round
You create a ghostly, skeletal hand in the space of
a creature within range. Make a ranged spell
attack against the creature to assail it with the
chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points
until the start of your next turn. Until then, the
hand clings to the target. If you hit an undead
target, it also has disadvantage on attack rolls
against you until the end of your next t

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