Charming, Goodest Boy
by on
Charming, Goodest Boy
by on

Charming, Goodest Boy


When Charming enters, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.

Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the
top card of your library. You may play that card this turn. Activate only as a sorcery.")

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