Channel Divinity
Conquering Presence: As an action, you force each creature
of your choice that you can see within 30
feet of you to make a Wisdom saving throw. On a failed save, a
creature is frightened of you for 1
min. The frightened creature can repeat this
saving throw at the end of each of its turns,
ending the effect on itself on a success.
Guided Strike: When you make an attack roll, gain
a +10 bonus to the roll. You make this choice
after you see the roll, but before the DM says
whether the
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