Calm Emotions
by on
Calm Emotions
by on

Calm Emotions

Each humanoid in a 20Ft sphere of where you
cast it must make a charisma save. They can
choose to fail it. When they fail you can
suppress the effect of being charmed or
frightened. When the spell ends, the effect
resumes if it wouldn't have been over. Or you
can make it indifferent towards creatures it's
hostile towards. When attacked or harmed, or
seeing allies getting attacked, or spell end
removes indifference. Unless DM says otherwise.

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