Avorina, The Bloodfiend
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Avorina, The Bloodfiend
by on

Avorina, The Bloodfiend

+2: Put a 2/2 white angel token with flying, a 1/1 black vampire bat token with lifelink, and a 1/1 red imp token with first strike into play
-3: An opponent loses 3 life and you gain 3 life.
-7: Creatures you control gain lifelink and flying until your opponent's next turn.

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