A Hero Rises
by on
A Hero Rises
by on

A Hero Rises

Chaos 2 (As you cast this spell roll two six-sided
dice, then choose a result to the corresponding roll.)

1—Roll again, but increase the result by 1.
2-3—Put a +1/+1 counter or loyalty counter on
a permanent.
4-5—A permanent gets +1/+1 and gains haste
until end of turn or can activate an additional
loyalty ability this turn.
6{line}Activate all abilities of a card, or draw two
cards.
7{line}Exile up to two target permanents.

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